![]()
That’s right, among all the action happening these days, with BioShock getting leaked, the upcoming Call of Duty 4 beta and tomorrow’s demo for Medal of Honor: Airborne, it looks like we’ve all but forgotten our DirectX 10 poster child - Crysis. Talking to Eurogamer about Crysis‘ multiplayer modes, Crytek boss Cevat Yerli has confirmed that it will just have two multiplayer modes to choose from, instead of the previously announced four.
Dropping the Team Action and Capture The Flag modes, Crysis will just feature the good ol’ deathmatching called Instant Action and the UT2004 Onslaught-ish Power Struggle modes. Explaining that these two modes were the ones that saw the most action from playtesters, Cevat Yerli said:
“Team action mode was a bit more of a tactical mode… The closest game to it was Counter-Strike.
We had to drop it because we didn’t feel that people were favouring Team Action. The fact it was similar to Counter-Strike was another reason not to have it, but not the number one reason - internal tests showed that people gravitated either to Instant Action or Power Struggle.
For us it was a matter of focus and saying, ‘Let’s make sure power struggle is really big’ and focusing on that. We balanced the hell out of it to make sure everything’s tuned and tweaked, so we’re sure we have something strong in multiplayer.”
Powered by GameSpy matchmaking services, Crysis‘ multiplayer beta will soon go up as a FilePlanet exclusive, whereas the game itself is set for a big launch in November, that is, provided, another delay announcement doesn’t come through.
TRANSLATE
Translate this post into your favorite language. Click on any of the flags below to view the translated version. NOTE: Translations use the AltaVista Babel Fish Translation Service and may not be 100% accurate.
| By N2H | |||||||||
You may be the one to comment first. Please leave your message below.


