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About a week ago, Xbox 360 Fanboy reported info regarding the next Forza Motorsport - thanks to a leaked survey from Intellisponse - and that the acclaimed racing series could possibly be shipped on 2 Dual-Layered DVDs - thanks to the bevy of new stuff likely being added (400 cars! 100 tracks! Driving Assist!). Well, one of our sources – thanks to a bit of snooping around Dhruva Interactive – claims that this may not necessarily happen in the long run.
Dhruva Interactive is an Indian game development company based in Bangalore. They’ve worked on 3D assets for more than a handful of big name projects, one of their prime specialties being in the racing genre. In fact, Dhruva has done work on both existing Forza titles, as well as Project Gotham Racing 3 and 4. According to our inside-man, Dhruva has already been working hard for the third entry in the series, confirming that Forza 3 is very much a reality and that we should be seeing a proper revealing of it “fairly soon” (We’re guessing he means E3). More importantly, we questioned the possibility of Forza 3 being distributed on more than one disc. Our source was quick to comment that “one way or the other, the core game will be shipped on a single disc. Content won’t be sacrificed… fans will be pleasantly surprised for what’s in store.” With regards to any sort of additional features or an expected release date, our man clammed up and refused to comment. Rest assured, our fists thoroughly shook in the air in protest.
Certainly would be interesting to see how this will further pan out. Now comes the long, enduring wait on Microsoft’s part. E3 2008, I choose you!
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June 22nd, 2008 at 9:34 am
[...] Source: The Angry Pixel [...]
June 22nd, 2008 at 5:30 pm
[...] i fot.: N4G, the ANGRY pixel, Dhruva Interactive « [...]
June 23rd, 2008 at 12:34 am
[...] to this Angry Pixel report, Forza 3 is unlikely to appear on two discs, despite the recent Intellisponse leak on the game [...]
June 23rd, 2008 at 5:34 am
[...] acordo com a Angry Pixel, Forza 3 não deve aparecer em 2 discos, apesar dos dados vazados recentemente pela Intellisponse [...]
June 23rd, 2008 at 9:38 am
[...] Fuente: AngryPixel [...]
June 24th, 2008 at 2:00 am
[...] to the ANGRY pixel and their “inside-man”, Forza Motorsport 3’s rumored multiple discs are true, but [...]
June 24th, 2008 at 2:10 am
[...] under: News, RumorsAccording to the ANGRY pixel and their “inside-man”, Forza Motorsport 3’s rumored multiple discs are true, but that the “core [...]
June 24th, 2008 at 8:17 am
[...] to the ANGRY pixel and their “inside-man”, Forza Motorsport 3’s rumored multiple discs are true, but [...]
June 24th, 2008 at 10:43 am
[...] to the ANGRY pixel and their “inside-man”, Forza Motorsport 3’s rumored multiple discs are true, but [...]
June 24th, 2008 at 12:53 pm
[...] to the ANGRY pixel and their “inside-man”, Forza Motorsport 3’s rumored multiple discs are true, but [...]
June 24th, 2008 at 7:29 pm
[...] of frequent disc swapping have been tentatively belayed, however. The Angry Pixel reports that only one disc will hold the “core game” content, presumably with the second disc holding additional, non-integral features. This possible scenario [...]
June 26th, 2008 at 5:25 am
[...] of frequent disc swapping have been tentatively belayed, however. The Angry Pixel reports that only one disc will hold the “core game” content, presumably with the second disc holding additional, non-integral features. This possible scenario [...]
July 22nd, 2008 at 4:06 am
Fajna strona, znalazlem ja przypadkowo ale teraz bede tu wpadal czesciej, pozdrawiam
July 24th, 2008 at 5:25 am
[...] - http://theangrypixel.com/blog/2008/0…disc-swapping/ - [...]
January 19th, 2009 at 5:35 am
I hope Forza 3 will not try to look like GT5. Because it doesn’t have to. Though, if “They”, (Turn 10), could get the metallic look from the cars of GRID, than they won something good. If wouldn’t make a lot of sense having the cars look 100% life like and the rest of the graphic has it’s own Forza kinda style.
I found the track and environment in Forza 2 looked pretty “flat”. Even though the graphics still look good. It kinda looks like it was painted from one and the same artist and the cars from an other. Every component has to have it’s real look, shine and behaviour.
January 20th, 2009 at 7:52 am
I agree with the graphic problem. I think the main reason why the Forza track graphic looks so “flat” is mainly because of lack or wrong use of shadows. Shadows have to be effected by the in-games light source and should appear independent where they belong. Shadows give the picture depth, the objects form/shape and atmosphere to the game. A few days ago I watched Pro Race on youtube. There were two palm trees beside each other. They looked video-game-like flat. Then I saw why: They had no shadow on either side of the stem. That’s why they didn’t looked round. I really hope Turn 10 gives the environment “life”. Trees and bushes should be moving. Lots of gravel and dust should spray when a car drives, slides or drifts off the track. Way more smoke when the tires spin, screaming for grip.
June 2nd, 2009 at 6:11 pm
who cares it only takes under a second to switch discs anyway.