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Very few games have snuck up behind me and bit my head off the way Dead Space did last year. A game that everyone had mediocre hopes for quickly became the poster child for creating an atmosphere of horror that permeated every pixel on the screen. And when videos rolled out last week about how Dead Space was originally meant to emerge on the Xbox, tongues started wagging about how the game, when made on the Wii, could actually turn out to be very interesting.
As if to answer a bunch of unvoiced questions, we get a new press release and a trailer earlier today informing us that Dead Space: Extraction is headed to the Wii sometime later this summer. While we’re not sure exactly what percentage of the trailer is in-game and what’s CG, what we’ve seen of the Xbox presentation is enough to convince me that the Wii version could definitely prove to be enough fun to crap my pants all over again.
According to the press release, Extraction is set on the Aegis VII mining colony and presumably runs parallel to the animated comics -- before the USG Ishimura shows up and events of Downfall and Dead Space play out. As the necromorph infestation spreads through the colony, players will get to use the unique motion control capabiilties of the Wiimote, combined with a first-person (yes, you read that right, first-person) perspective to take the necros apart one bloody limb at a time.
And honestly speaking, after checking out the animated comics, Downfall and having walked a mile Issac’s shoes thrice already, I just can’t wait to get on the colony and kick necro butt. The only sad part is, I just know that the poor girl is probably going to get her pretty little head lobotomized by one of them crawling Necro-creating bat-creatures at the end…
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