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Well, it looks like poor Mary Smith was too tall for the job after all. For all those who doubted Quantic Dream could provide yet another masterpiece after Fahrenheit, new images and videos coming out for Heavy Rain prove that it could very well put MGS4’s waterworks to shame when it comes to realistic liquids dripping off virtual characters.
A couple of recently released screenshots, part of Quantic Dream’s Raw Full Facial MoCap for the face and eyes, show how realistic the short-cropped girl’s eyes are, proving that the developers are well on their way to pulling off the emotional rollercoaster they claim Heavy Rain will be. After Fahrenheit, we are willing to give them the benefit of the doubt, as long as they don’t involve color-coded AI entities. Keep a lookout for more Heavy Rain stuff coming your way from Leipzig over the next couple of days and hit the jump to check out the image gallery and the video.
IMAGE GALLERY:
People must really love playing with little virtual lives that go about their digital existence without suspecting something bigger (and in my case, meaner) watching over them. Me, I just love spooking hapless Sims or creating funny ways for them to die. For the rest of them who want to see what happens when you stick a couple of them in an apartment, there’s always the new Sims 2 Apartment Life expansion pack. We’re just going to let the press release speak for itself – what more can we say? Except that we’re a little concerned, especially the box art seems to feature some sort of Sim voyeur peeping through someone’s window through a telescope.
Yes, we’ve all heard this one and there have been over 650 pages of discussion about this at the GTA IV forums, but finally, we can break our six-month silence and echo Rockstar and the entire Internet in welcoming GTA IV for the PC this November. Yes, we’ve known that the game was coming to the PC in November for quite a long time now, along with some really juicy information on the new Lara Croft in Tomb Raider: Underworld (I love gymnastic coaches!), but we couldn’t open our mouths thanks to a painful embargo and a whole lotta guns pointed at us.
But teasers aside, GTA IV will finally see the light of day on PC come November 18 in North America and November 21 across Europe. When the game will be made available to the hapless Indian gamer is not certain, but the local distributor in-charge of the license assures us that it will be here “on par with the international street date” and that it will be priced very competitively - a fact that is being looked at with open hostility by the console gamers here, who had to wait an eternity for the game to be available here, most of whom got their copies from the gray market at obscene price points.
While there’s still no word on the official system requirements or whether the DLC will be made available to PC owners for free, as is usually the case with such games, Xbox 360 and PS3 GTA IV fans will have quite a bit of love coming their way – now with the Millionaires Club, soon with the “Viral Infection” zombie mode and a fresh DLC to boot. And for those still trying to figure out the new Ms. Croft, watch out for the lovely Ms. ****** ******* (are we counting the stars, Alice?) at the upcoming Leipzig Games Convention. Cheers!
With more and more unique IPs like Dead Space, FaceBreaker, Mirror’s Edge, SPORE and Crysis: Warhead to show off, we’re still wondering why EA is playing the same old tunes every time we run into them. While we wait for our Red Alert 3 keys and a big, huge project coming your way real soon from EA India (Shh!), we’ve got our hands on the scans of the latest Mirror’s Edge comic from Comic-Con, thanks to Siliconera who were kind enough to upload them for the entire world to enjoy.
Sure, the ultra-mini-comic doesn’t really explain any part of the backstory or anything beyond what Faith and her fellow Runners do, running the Mirror’s Edge on rooftops hundreds of feet above the ground, but this is just a small teaser of what’s to come from Wildstone and Mirror’s Edge writer Rhianna Pratchett, daughter of the legendary Discworld series’ Terry Pratchett, who’s worked on games such as Heavenly Sword and Overlord.
The remaining six parts of the Mirror’s Edge comic will be released before the game ships sometime in Winter 2008.
[via Siliconera]
MIRROR’S EDGE COMIC TEASER
For fans of Dead Space that have been eagerly awaiting the next instalment of the wonderfully crafted animated comic, EA has finally released the next episode in the series which continues the gruesome story of the Marker, the Unitology conspiracies and the shocking mass-suicides and takes it one step further with the beginnings of horror, betrayal and infection. With just two more comics and the Downfall movie to go over the next three months, Issue 04 opens the gates of Hell as Marla finally figures out how “death is the key” just as the Ishimura inititates planetcrack, marking the beginning of the end and unleashing the Necromorph infestation, accompanied by the obligatory creepy-as-hell soundtrack.
The 130 MB animated comic is available for download in MP4 format from the Dead Space servers here. (Right click, select Save Target As)
Expect a full-fledged review of the issues so far and its evolution as soon as we manage to get our hands on the actual print comics themselves. Soon.
With all the hue and cry over Crysis and all of us looking to October for Far Cry 2, it seems like the original has been all but forgotten except for a handful of people who still struggle to create content for it. In a spectacular show of proving how CryENGINE can hold its own against its newest competitors, the good folks at the Delta Sector mod have finally managed to release their little baby into the wild, complete with lush vegetation, falling snow and brilliant lightning.
Packing three singleplayer maps – The Arrival, Frozen Paths and Infiltration – and two team deathmatch maps into the 347 MB download, Delta Sector seems like a great reason for us to dust off that old Far Cry DVD and see if it still works. At least, for those of us that aren’t able to run the super high-def Crysis in all its DX10 glory.
After years of hiding away in Shanghai and delivering beyond-terrible gaming with Bad Day L.A., the veteran behind Doom, Quake and Alice - American McGee - has emerged back into the land of the living with his uniquely twisted take on the already-twisted Grimm Brothers’ Tales. The first of 24 tales in the series, A Boy Learns What Fear Is, is out today on GameTap, with the others set to release consecutively with each passing week.
All the games will be free to play for the first 24 hours, after which players will be required to fork out $3.99 per episode. A Boy Learns What Fear Is, like all the other tales that are set to follow, should offer around an hour’s worth of play and is loosely based around a cruel, sadistic and blood-chilling version of Katamari Damacy’s gameplay style – according to the official website, a boy who wants to learn the true meaning of fear goes around “hanging gallows, a haunted house and even a wedding, but doesn’t truly encounter fear until Grimm decides to enter the story.” After all the terrifying nursery rhymes and the sheer violence and terror of having gone through the original stories once, I am most definitely staying away from these games. But then again, it’s not like I really have a choice – GameTap still refuses to serve gamers outside the United States. Thanks a lot, guys.
