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Devil May Cry 4: PS3 version Superior

Thats what our friends at 1UP are saying. After being the recipient of some multi-platform games which were, umm, let’s just say, not on par with the other versions, it feels great to finally hear some good news. Here is what Shane Bettenhausen had to say while comparing the demos on the Xbox 360 and the PS3:

Capcom brought the game in, we got to play it, both the PLAYSTATION 3 and Xbox 360 versions. First thing I noticed, the PLAYSTATION 3 version is better.

Bryan Intihar chimes in on the situation,

It’s funny. You can tell, this game is built for the PlayStation 3, but moved over to the Xbox 360. As of right now, I think the PlayStation 3 version is better. I saw like screen tearing in the Xbox 360 version. Even like, when you were playing it, it felt better on the PlayStation 3.

Bettenhausen comes back with,

With the triggers on the DUALSHOCK 3/SIXAXIS, it’s easier to pull of the moves on the PlayStation 3 versus, the Xbox 360 controller.

Well, we can take this with a pinch of salt since its just a preview.

Now all we have to do is sit back and watch while the Interwebs explode with frenzied chants of “Teh internet is teh biazed!” …or whatever it takes to start a whole new battle in the console wars. Either way, I love my PS3.


Games to be shown at E3 2007

Click below for the full list~

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GoatGate: Party the Kratos Way!

Sony threw a party with a dead goat, you may have heard. Anyways, as the source of the ALARM was the less-than-credible Daily Mail (or to be precise it’s Sunday edition the “Mail on Sunday”), we figured it was best to get both sides of the story before beheading Sony’s PR and feasting on their insides. SCEE just got back to us, and (in summary) had this to say:

  • The party was held on March 1, and attended by around twenty European journalists (none from the UK).
  • The actual article in the Official PlayStation mag was written by a guy who wasn’t in attendance; the piece was done on the basis of the party’s invite, “which employed a degree of hyperbole in order to encourage attendance”.
  • The goat in question had already been killed (ie it wasn’t killed at the party), and had been sourced from a local butcher.
  • The goat’s “entrails” were actually bowls of traditional Greek meat soup. At no stage was anyone allowed to touch the goat, nor did anyone eat or drink anything from inside the goat. After the party, the carcass was returned to the butcher.
  • SCEE say that they first saw the photo last Thursday and immediately ordered it to be pulled from the magazine, and on Friday Official PlayStation Mag agreed. The magazine never reached general circulation, but subscribers did receive the issue with the offending picture included.
  • SCEE closed by saying: “We are conducting an enquiry to establish the circumstances behind the event in order to ensure this does not happen again. We also apologise to anyone offended by the article in the OPSM.”
  • (more…)


    Splinter Cell:Conviction Revealed!

    It looks like Sam is going fugitive once more. GamersReports uncovered some details on Splinter Cell: Conviction in magazine Magaza Pelaaja:

    The game takes place in broad daylight this time, but don’t worry, it is still a stealth action game. At the beginning of the game, Sam learns that Anna Grimsdottir (Anna is the person in charge of intelligence gathering for Third Echelon, and an old friend of Sam’s) is in danger so Sam joins up with Third Echelon once more in order to help. Unfortunately, 3E is not what it used to be, and Sam frequently gets incomplete and bad intel, as well as the wrong equipment. All this, and the 3E bosses are in the middle of a political squabble for control. Sam eventually finds out that the threat is actually coming from inside Third Echelon itself, so he leaves and basically becomes a fuigitive. Looks like Sam is on the wrong side of the law once more, this time for real.

    Via Kotaku.com


    Sony Ape YouTube, PS3s Involved

    Couple of days ago we tipped you off that the dev team behind the PlayStation Eye’s software, Zoe Mode, were envisaging the device being used alongside a “YouTube-esque back end” which will give users “a number of upload and community features”.Sony got that cracking yesterday in Japan (other markets to follow) with the launch of their eyeVio service. Unlike YouTube (and very much like all things Sony), the only thing it has in common is the fact you’re uploading videos: Sony will be monitoring content very, very closely because “we believe there’s a need for a clean and safe place where companies can place their advertisements”. So no licenced content, then.

    As you can see above, eyeVio’s got PS3 on its mind with a controller pictured, but what’s up with the boomerang pad?Could they bring back the boomerang pad with rumble???

    Via Kotaku


    New EyeToy Revealed for PS3

    PS3 EyeToy

    Sony has unveiled its next-generation EyeToy for the PlayStation 3, featuring a host of improvements including new microphone for online voice chat, plus the ability to capture videos and save them to the hard drive.

    Dubbed the PlayStation Eye, this new version includes “huge advances in USB camera and microphone technology [and] is set to revolutionise the experience of online communication on the PlayStation Network” according to Sony.

    New to the PlayStation Eye is a noise-cancelling microphone which reduces background noise to focus on your speech when chatting to people online. Meanwhile, the camera itself can be used to take photographs and create videos or audio files, which can then be saved to the PS3’s hard drive. The Eye Camera also comes bundled with software - called EyeCreate - for editing or adding “eye-catching effects” to your creations.

    Eye Camera can capture up to 120 frames per second, for smoother video, and is engineered to work in low-light too, meaning it doesn’t need a brightly lit room to function properly. There’s also an adjustable zoom lens, featuring a 56º field of view for head-and-shoulder chat, plus a 75º field of view to capture the whole body, doubtless for EyeToy-style arm-waving games.

    Sony Europe boss David Reeves said: “PlayStation Eye is a great example of how we have moved forward so significantly with our technology. PlayStation Eye has four times the resolution, twice the framerate and double the sensitivity of its predecessor the EyeToy USB Camera. With the technology that we now have at our disposal we will be able to dramatically improve the communications experience enjoyed on PS3.”

    via [IGN]


    Kratos tears up the PSP!

    After all the hints, and all the random hunting for letters with the monitor brightness maxed out, the sliding puzzles and hunting on Google trying to understand Roman numbers, the mystery is finally out. And guess what, it’s exactly what we (and a thousand other sites) have been predicting - that God of War: Chains of Olympus is indeed the PSP version of the game. In development by Sony Computer Entertainment and Santa Monica based Ready at Dawn, who gave us the most excellent Daxter last year, Chains of Olympus seems to tell the story of what happened with Kratos in between the events of God of War and it’s newest sequel.

    As if a new trailer and the news wasn’t enough, Sony now has a teaser website up here, and while the site bears a “Coming Soon” tag for the most part, there is an option to sign up for a free Chains of Olympus: Special Edition demo UMD, at least until supplies last. So if you know anyone in the United States/Canada who can get the UMD and ship it over to you pronto, just head on over to the site (PlayStation Underground ID required) and register for your free copy. We’re just going to go and start painting half our body and face red, getting a tonsure, a goatee, a (fake) scar and polishing our (foam) Blades of Athena.



    Socialized through Gregarious 42