Archive for the ‘Interviews’ Category
Sandbox games, what’s there not to like? You know, other than nagging politicians and concerned parents. That’s right, a lot. Canadian-based developer Radical Entertainment (known greatly for their work on Incredible Hulk: Ultimate Destruction and The Simpsons Hit & Run) have been busy waxing off PROTOTYPE - a multi-platformed title which some are coining as an “open-world thriller”. The basic gist is: You’re a science-fair project gone wrong, and can make your body do freaky things like lob peoples’ heads off or consume their bodies while taking their form and memories. Sounds thriller-y enough, we thinks. We spoke to Executive Producer Tim Bennison about the various aspects uniquely found in PROTOTYPE, as well as dabble in the topics of GTAIV, possible inclusion of multiplayer modes, and console-specific development.
More after the jump.
Russian developer Gaijin Entertainment is no stranger to the games industry. Getting noticed enough to win two awards at a Russian Game Developer’s Conference (or KRI) and also licensing their own game engine Dagor Engine 3.0 to other developers, Gaijin’s left quite a mark in its home town. Globally speaking though, you’d be hard-pressed to remember playing anything these guys have ever worked on. Which is okay, because publisher SouthPeak Interactive, along with the help of TopWare Interactive, will be bringing one of Gaijin’s works over to other language-speaking countries and that too on multiple platforms. And what better way to get someone’s attention by having a gunblade-toting Anime hotty around? We talk to Anton Yudintsev, President and CEO of Gaijin Entertainment, about their swank-looking, action hack-and-slash baby - X-BLADES.
Many moons ago, EA Amplify (a music community-driven portal hosted by the big-name game publishers of the same initials) held an artist talent search for the Asian Pacific region, including countries such as Hong Kong, Japan, Korea, Singapore, South Africa, China, and of course, India. That was all the way back in 2007. But just a month ago (after sorting through no less than 619 bands), the winners were announced and Indian music group CYANIDE got the top honors. They’ll be offered an exclusive contract with EA and Sony BMG, and will get the chance to work on upcoming projects from either companies’ side. Not bad for a group who entered the contest on a whim! Hit the jump, as we have a small chat with lead vocalist and guitarist Rohan Solomon on their recent winnings.
I heard it from a colleague at the office… “there is gaming competition at Rajpura”. I didn’t pay any attention. There couldn’t be anything big in this part of the world. They only play CS. But my colleague, knowing about my connection with gaming from my regular rants about TAP, was intent on showing me the website. Is this really big enough that it has its own website? I saw the site here and it looked good. Damn they have big sponsors, and I knew… this is big. And so began… the rush to cover the event.
Ever had one of those days when your private stealth jet’s AI decides to go sentient, rampaging all across the Middle East while trying to “find” itself the meaning for its existence - especially while on the day when you really, really need to get somewhere fast? It’s only one of the more creative excuses I could come up at this time, because despite being invited to the God of War: Chain of Olympus Launch Event in Mumbai (with a special appearance of Gran Turismo 5: Prologue), none of us from TAP went. I have a throbbing pain in my chest, and her name echoes agony!
Fortunately, such was not the case with GamingIndians stalwart and Gran Turismo junkie Sameer Desai. Not only was he able to break inside the Sony Auditorium with the utmost ease, Sameer tracked down Sony Computer Entertainment of India’s Country Manager, Atindriya Bose, for a little round of one-on-one (Latino Kratos need not apply). How conveniently convenient! Time for some “good cop, bad cop” - GI style. More after the jump, yo.