Once you have managed to not lose your sanity trying to get to connect to one of the many servers available on the PC version of Battlefield Bad Company 2 (BFBC2), you will discover that the guys at DICE have managed to craft a wonderfully addictive multiplayer game. It’s a shame then that so many people out there playing the game are deprived of really enjoying the game to its full extent only because they are either new to the series in the general or are haven’t yet grasped the basics of Battlefield’s multiplayer mode or are just douche-bags who enjoy using an Abram as their personally taxi or are just there to boost their K/D ratio. While we can’t do anything about the douche-bags, here are five quick tips that you, can use to be a good in BFBC2 without breaking a sweat.
Rarely do we get to hear about a piece of hardware that does not get hacked as soon as it hits the market. Apple’s iPhone was hacked and so was Microsoft’s Xbox 360, that too pretty much as soon as they started appearing on the shelves. Sony’s PS3 however managed to put up a brave fight, keeping hackers at bay for nearly three years! The defenses finally crumbled this January when George Hotz a.k.a. GeoHot of iPhone hack fame finally managed to drill his way through the PS3’s defenses.
The God of War series burst into the console scene just when the ageing PS2 was on it’s last legs. Many a jaws were left hanging after seeing what Sony Santa Monica could do with technology of 1980’s vintage. While the original God of War (GOW) showed what the PS2 was still capable of, God of War 2 (GOW2) pushed the bar even further in terms of visuals, presentation and the sheer experience of Kratos with his twin blades of chaos. No surprise that gamers worldwide were dizzy with anticipation ever since the next-generation PS3 hit the shelves. A cliffhanger ending for GOW2 all but confirmed that the next game in the series will show up on the advanced PS3 hardware. Possibilities were endless. Would the wizards at Sony Santa Monica (SSM) weave an even more spectacular spectacle again?
Creative Assembly’s Total War series has reserved a special place in the hearts of RTS aficionados across the world. Empire: Total War (ETW), the latest in the series till now, was breathtaking in its scope. No wonder that it is on the must-play list of all RTS gamers. Maybe that is what prompted Creative Assembly to go for a sort of stand-alone expansion in form of Napoleon: Total War (NTW) instead of a full-fledged new game in the Total War series. So instead of a free-flowing game style that most Total War fanatics would be accustomed to, you will instead be stepping into the shoes Napoleon Bonaparte.
Veterans of ETW will feel immediately at ease with NTW as they happen to share the same code. There have been tweaks and new features being added into the game so gamers hopefully should be able to see some of the niggles from ETW being addressed in NTW. So at the end of the day, you still have the good old turn-based game which transforms into a real-time war game when the need arises. The only thing different would be that you would be following the exploits of Napoleon over a course of four campaigns, namely, Egyptian, Italian, European and the infamous Waterloo.
Here is something for the PC gamers. Razer is keen on accelerating its expansion in India and Mr. Tan Min Liang, CEO, Razer wants to share the action-plan with you. To this end, they are organizing a little tea-party with us gamers in Bangalore and Mumbai. Besides getting a chance to experience Razer’s product line-up that includes the likes of DeathAdder, Mamba, Lycosa Mirror, Vespula and Destructor, this event will also provide you with ample opportunity to interact with the brains behind Razer’s product-design as well take home a goodie bag or two. Razer is keen to stress that the event is meant for their gaming audience and would love to have as many of us show-up as possible. Now if only they had decided upon a weekend event. Anyways, for those who can make it, the event details are after the jump.
Battlefield: Bad Company 2 did it first and now Just Cause 2 has done the same; rack up over 2 million downloads of its demo. Nowadays it is very rare to have a demo for a game as most of the developers / publishers do not feel the need to expend any energy in making a demo for their games. Maybe they will give this strategy a re-think considering how well received some of the demos have been in recent times, boosting up the interest in the game as well as converting fence-sitters to day-1 buyers.
Besides chocking the bandwidth, Just Cause 2’s 35 square miles of the Panauan playground featured in the demo for PC, Xbox 360 and PS3 has given us some interesting figures. Hit the jump to head to the trivia section and find out what gamers have been up to in the Just Cause 2 world since the demo hit the web on 4th March 2010.
Being a massive fan of the AvP universe, and having read all the novels in the series, I know I was waiting for this one. I wanted to play the story. I desperately wanted to see Machiko Noguchi kick ass, especially after seeing the first AvP movie make it so close to that story. I wanted to see Yautja battle with honor and the Xenomorphs tear through flesh and bone.
The AvP game of 1999 (which I consider the scariest game of all time), followed a standard movie based plot, while the follow up by Sierra wasn’t very memorable either. I was REALLY hoping that someone would finally go back to the novels and comics and do something different. However, this doesn’t really happen in AvP 2010. The story pretty much follows the AvP movie, throws in the predictable Weyland-Yutani capitalist-bastard angle and doesn’t leave much to remember.
11 years after AvP, Rebellion has reloaded the franchise with all new DirectX 11 based graphics that promises to scare the bejeesus out of you while your jaw drops in awe of the stunning visuals. So does AvP 2010 live up to the hype? Or is it one of those big-title releases that can’t put its money where its mouth is? Read on and decide for yourself.
Wrapping up the adventure of Ezio that he set upon in Assassin’s Creed II, Bonfire of the Vanities is the second DLC for the game, which also happens to be the missing 13th chapter in the game. A corruption in the memory sequence meant that you jumped straight from chapter 11 to chapter 13 in the game. The two missing chapters were provided as DLC’s by Ubisoft, costing 320 MS points each. Battle of Forli (BOF) made up for chapter 12 and now Bonfire of the Vanities (BOTV) completes all the missing chapters.
Enjoyed playing Batman Arkham Asylum? How about giving it another spin, only this time, you get to see the action in 3D! The Xbox 360 and PS3 version of Batman Arkham Asylum Game Of The Year Edition will feature Trioviz™ 3D implementation along with two 3D glasses and a host of new features. Hit the jump to see what all will be in the box.
Sony has done it again! First it was Killzone 2 and now it is God of War III that is being unleashed on gamers three days in advance of the US release date, six days if you take the European release as Indian release dates coincide with that. Sony realizes the huge demand for the third game in the series, so much so that imported copies have already started showing up on the Indian shelves, threatening to eat into Sony-India’s profits. So advancing the release date by six whole days makes perfect sense for Sony. Obviously gamers are not complaining. Those who have pre-ordered the game from their favorite retailers have already started getting the calls that the game will be available today. Those who haven’t booked a copy yet should better get ready to stalk out the game stores when they open in around another hour or so.

