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Review: Secret Agent Clank (PSP)

Secret Agent Clank

With how successful the Ratchet & Clank (R&C) series have been for the Playstation brand name, it didn’t take long before someone in the Sony hierarchy decided, “Hey, how about a game with Clank as the main character?” A smart initiative no less, as fans of R&C (myself included) have been clamoring for a Clank-centric episode ever since the bubbly logic-smitten, Scooby-Do laughing tyke was first ever introduced. Hey, if Daxter can have one, why can’t Clank? High Impact Games answers the call, and with already one full-fledged R&C handheld title under their belt (Size Matters), you’d think Secret Agent Clank (SAC) for the Playstation Portable would be a solid no-brainer. In many ways, it is. But other times, maybe more often than not, it doesn’t shake the unnerving feeling that this futuristic, 007-spoofing adventure is strictly for R&C buffs only. Not that there’s anything wrong with that.

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