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Top Ten Real-Time Strategy Games of All Time

Top Ten RTS Games of All Time
If you haven’t guessed already, this week’s feature deals with the Best Real-Time Strategy Games of all time. Clearly it’s something incredibly hard to decide, especially considering just how many awesome Strategy games that are out there right now, not counting eternal classics that have withstood the test of time to this day. No, I’m not talking about ancient pieces of history like Dune II or Civilization. Indeed, for a long time the only seeming piece of strategy a computer was considered to exhibit was a simple (yet incredibly complex) game of Chess.Chess was where it all began; simple white vs black, a set piece of units and a board to play on. Many early Strategy games were surprisingly, simply digital versions of Chess. Back then, whole computers were dedicated to making veritable opponents for human players and for a while it was truly the first ‘Strategy’ game for what was considered ‘digital media’ way back in the 1960s and ’70s. This, of course, has been ever changing up to the more recent (and more famous) Deep Blue and its prodigious cousins. Granted, the entire thing would be considered more of a console Strategy Game if you want to be a technical bitch – but they are Strategy Games nonetheless.

Of course we aren’t here to discuss centuries old games that have withstood the test of time. No, we’re here to discuss the very best of RTS games – the ones that have excelled in game play, story and/or just sheer awesomeness that allows them to stand out amongst the crowd of copy-cats that inhabit most genres these days. Without further ado, on with the show!

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Welcome Back Comrade General

HAWT

Red Alert 3 is coming.

You heard that right. Command & Conquer Red Alert Three will be probably revealed in a PC Gamer Exclusive in there special April issue. While RA3’s existence isn’t completely new (there were several unofficial announcements way back in 2004 and 2005), a sneak peak in an English magazine (the other rumor floating about was in a Belgium magazine) to find out just what EA is doing is definitely worth a look. Now all I gotta find is an issue of PCGamer waaay out here in the middle of nowhere and I’ll be all set. Until then though, I’ll probably just have to satisfy myself by taking a look through the scant few screenshots available that can be found here.

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