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Crysis Drops Two Multiplayer Modes

Crysis

That’s right, among all the action happening these days, with BioShock getting leaked, the upcoming Call of Duty 4 beta and tomorrow’s demo for Medal of Honor: Airborne, it looks like we’ve all but forgotten our DirectX 10 poster child - Crysis. Talking to Eurogamer about Crysis‘ multiplayer modes, Crytek boss Cevat Yerli has confirmed that it will just have two multiplayer modes to choose from, instead of the previously announced four.

Dropping the Team Action and Capture The Flag modes, Crysis will just feature the good ol’ deathmatching called Instant Action and the UT2004 Onslaught-ish Power Struggle modes. Explaining that these two modes were the ones that saw the most action from playtesters, Cevat Yerli said:

“Team action mode was a bit more of a tactical mode… The closest game to it was Counter-Strike.

We had to drop it because we didn’t feel that people were favouring Team Action. The fact it was similar to Counter-Strike was another reason not to have it, but not the number one reason - internal tests showed that people gravitated either to Instant Action or Power Struggle.

For us it was a matter of focus and saying, ‘Let’s make sure power struggle is really big’ and focusing on that. We balanced the hell out of it to make sure everything’s tuned and tweaked, so we’re sure we have something strong in multiplayer.”

Powered by GameSpy matchmaking services, Crysis‘ multiplayer beta will soon go up as a FilePlanet exclusive, whereas the game itself is set for a big launch in November, that is, provided, another delay announcement doesn’t come through.

[via Eurogamer]


Gears of War PC to support DX10

Gears of War PC

And the information just pours in.. Barely hours after the E3 announcement that Gears of War will be coming to the PC this September, Microsoft has gone all out to promote the game with a slew of new details. Here’s all the official information straight from the horse’s mouth. Yes, you heard right, I said DirectX 10! So you can bet your bottom that the PC version will stomp all over the Xbox 360 when it comes to visuals, and thanks to the new content, even Xbox 360 owners who were simply looking at a better looking port job with Lost Planet last month now have a reason to pick this up for their PCs as well.

Check out more features, the first PC screenshots, the PC video and the larger box shot after the jump.

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Crysis Box Pack Unveiled

EA has just unveiled the box shot for the highly anticipated DirectX 10 shooter from CryTek, Crysis. Click the image to see a much larger, higher resolution image of the box. Looks pretty damn good, especially the way the EA logo integrates with the central theme of each game. Now that the box pack image has been released, that means we can expect an official release date as well as the launch itself pretty soon. Looks like it won’t slip into Q1 2008 after all! YAY!

(Click image for higher resolution version. Weighs in at a hefty 3.3 MB)

Crysis Box Pack. Click for larger version.


DX10 Gaming on Non-Vista PCs?

Image and video hosting by TinyPic

Could this even be possible? Well, that’s what Cody Brocious’ ALKY PROJECT would have us believe. According to Cody, who’s a “19 year old software reverse-engineer” in San Diego, California, it could soon be possible to play all your DirectX 10 games without necessarily having to upgrade to Microsoft’s shiny new OS, Windows Vista.

Considering how the DirectX 10 API is exclusive to the new OS, Microsoft has explicitly said that if you want to play a DX10 game in all it’s graphic richness, you’d need to get yourself a nice big DX10 card and then fork over the dough to get yourself onto the Vista bandwagon. Unfortunately, Vista isn’t all that it was touted to be. Even though there are lots of newsitems flying around the web about how Microsoft is retiring Windows XP sometime late next year, a lot of us haven’t really seen the benefits of jumping from a stable gaming platform to one that is yet to prove itself indispensable, especially considering how the 64-bit version of the OS causes more problems than it fixes, which sucks especially if you’ve forked over hard earned money for a spanking new quad-core 64-bit QX6700/8800 GTX SLi/Windows Vista Ultimate x64 rig to take advantage of the OS’ 64-bit/multiprocessing improvements.

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