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Love Story 2050: Underwhelming Screens Ahoy!

In the future, scientists lean their shoulders when standing and ground textures will look like from Quake II but HIGH-RES!

Whenever we catch breath of “news” like this, our somewhat attempts at analyzing it usually draws to the same conclusion. Indian developer announces or shows off game project. Indian developer assures that the game will hold significance when released to the masses. The Angry Pixel pans Indian developer, with the sort of reasoning you get after getting being butt-whipped with a wet towel in the boy’s locker room while changing. Rinse, lather, repeat. And trust me, I don’t like it coming down to that. I want India to grow as a viable platform for game development. But this is just making it too easy, that even Ravi decided not to comment about it. And he wrote the book on Bollywood bashing around these parts.

UPDATE: Apparently, these screens are from an in-house engine test and are nowhere near the current version’s visual representation. Expect to see some real hard facts, and less PR blunder. Thanks to Sanjit for the coolly, collective clarification. Gosh, aren’t I the bumbling douche bucket now. I don’t suppose anyone from the Rocking Pixels team would be interested in dressing up as a ninja, eh?

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