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Interesting piece of information I stumbled across today. An article on the BBC’s website reports that according to a recent study (read experiment); a few chimps were pitted up against students from the Kyoto University in Japan to test memory tasks. The tests involved remembering random numbers on the screen and then recalling which boxes these numbers were in.
Guess what - the humans lost! Yeah - THE HUMANS LOST!
Interesting because if you start to think about it, here are just some of the 9 major things that could go horribly wrong with life as we know it:
- Counter Strike will no longer be played by 14 year old delinquents.
- You’ll probably get pwn3d in every online deathmatch by a Chimp.
- Donkey Kong now gets to run around and bone princess Peach.
- Ape Escape and Ape Academy will cease to exist and the franchise will die - breaking the hearts of millions of little girls.
- Monkey Island would be called “Guybrush Threepwood’s Adventures”. Ugh!
- You will no longer be able to use terms like “spanking the monkey” or “freezing the balls of a brass monkey”.
- The Foo Fighters would lose a great song.
- Bananas would no longer be used as replacement dildo’s.
- theANGRYpixel staff would become the smartest primates on the planet and we would eventually rule the world.
Got any ideas of what else could go horribly wrong (or right)? Well, write a comment and buy favour with us now… don’t say we didn’t warn you!
Continuing with the tradition of our Thursday Top 10’s, we decided to look at something very obvious, but yet very distinct. So far we’ve looked at the Memorable Character Deaths, the Best Weapons Featured in a FPS and the Top Ten Nine (don’t ask) Original Game Songs. This week, we’re doing a run on some of the most memorable video game themes.
Why? Because apart from the fact how great games really are (no, really!), gamers themselves often tend to rate a game based first on graphics, game play and artistic appeal (though not necessarily in that order) – which is pretty much what decides whether its good enough to play. But EVERY game has to make use of sound and it’s plain to see that, what with games like Half-Life 2 and System Shock 2. Music forms a crucial component of the game-play experience; get the right music at the right time, and you feel the adrenalin pumping. But while most newer games now use ambient noise and music, a lot of cue based intros and then outros – the games we’ve all grown up on and loved have always had that catchy tune, hook, phrase or riff that made everything that much more captivating!
Hit the jump to read more.
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As such, I envy the guys who work at Google, since they get to do so much that’ll probably get my ass fired at my workplace. To add even more fuel to the raging inferno, it looks like they took their love for Mario one step further than I ever could. In a recent contest conducted in-house, the codemonkeys at the web’s largest Internet company were allowed to decorate their office spaces any which way, where one team decided that Mario was the way to go. The Dev Ops team, armed with cloth, wrap, posterboard, foam and lots of Mario love, managed to get the job done with typical Google aplomb, only to lose to a team that chose a Jumanji theme and a motion sensor box that roared whenever someone walked past. Cheats!
Livin’ in a Mario World [Google Code Blog, via 1UP]
