Come Friday and we normally sneak out early off work, go some place and get drunk. Thankfully, we still had not managed to sneak off and get ourselves drunk silly when we realized that we have stumbled upon a treasure trove of sorts. On our hands here, we have an awesome quantity of previously unreleased details of the upcoming DICE game, Battlefield: Bad Company scheduled to be seen on both the PS3 and the Xbox 360. In the next few hours, we will give up on the bottle for a while and keep updating you with more juicy details of the game, at least until EA decides to send some lawyers our way. If this has got the Battlefield fans salivating all over their keyboard already, hit the jump to whet your appetite with a look at the Achievement list for the Xbox 360 version of the game and know for yourself why the much talked about Trophy system won’t be seen in the PS3 version.
Update: EA India has kindly asked us to remove the Achievement List for the time being. When we’re given proper notification, we’ll go ahead and put it right back up. Sorry for the inconvenience!
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Are you sick of being penalized even by your games for banging into other cars, or not sticking to the driving line? Are you fueled by a mad rage to empty that nitrous boost and go fast that you seem to be caught in a time warp? Do you have an insatiable need to crash your ride mercilessly into someone else’s and turn the most sophisticated speed machine into ten cents worth of scrap metal in 1.8 seconds? Is your middle name “Speed” or “Crash”? If you answered “yes” to any of those questions, then, Burnout is the game for you, my friend.
For years we’ve been driving like the crazed, dosed-up maniacs that we are in EA’s and Criterion’s flagship mega-destructive racer and starting today, we’ll finally be able to take the latest Burnout game, cheekily titled Paradise, out for a test drive. And no, we definitely won’t be bringing it back in one piece.
The demo is now available on Xbox LIVE Marketplace and the PlayStation Store and weighs in at lesser than 900 MB, allowing us hours of fun pulling off hairbrained stunts and the most spectacular crashes possible in both single as well as multiplayer modes. Showing off the new EasyDrive matchmaking service and the Burnout Mugshots with the PlayStation Eye / Xbox LIVE Vision cameras, the demo allows up to four maniacal speed demons to trade paint and other assorted car parts online in a sadistic orgy of screeching, rending metal across three FreeBurn challenges, before the full game crash-lands into our lap come January 22, 2008.
Stay tuned for our impressions on the demo tomorrow, provided we can actually take some time to put the controller down and spend some time typing them out.
