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Weekend Gaming, GotY 2008 and The Future

Weekend!

Here we are, another glorious weekend, another 48 hours to blow. And thanks to every single publisher who magically hit upon the last two months to release every single title in one go, we’ve practically gone under all the fantastic games that we want to play, our unforgiving work schedules and of course, managing a tiny corner of the Interwebs here at The ANGRY Pixel.

As we slowly get our reviews out and get our posting schedule back on its rickety track, we’re going to be giving you folks a lot more to chew over the coming weeks. As you can see, we’re already tweaking our site’s look and feel in bits and will slowly be overhauling it over the coming months, in addition to taking you behind the scenes of all the interesting tedious stuff that goes on to build and run a successful videogame blog (sorry, groundless rumours have another place to call home!) which should give you folks an inside look at how things work in India all the way from the top to the dirty, dirty bottom. And obviously, we just can’t wait to start pissing everyone off. Fun times ahead!

And for all the folks eagerly awaiting the return of the Game of the Year sweepstakes, well, we’re abandoning the approach we took last year. It’s not like it wasn’t hugely successful, but there’s a whole bunch of awesome stuff that we’re working on for the moment (Shh! January!) and thriving on change constantly like we do, we let our pals at GamingIndians work on the community voting feature as well as the elaborate write-ups while we focus our energies on something “else” which we hope and pray would turn out to be a much more entertaining alternative to what we did last year. As for the cool prizes and the devilishly devious contests that y’all enjoy so much, don’t you worry your pretty little heads about it – all we can ask you to do is keep checking back regularly. Something wicked this way comes! /wink

Until then, I’m just free running all over Hong Kong of the Dystopian Future The City in Mirror’s Edge, scorching and blasting through wave after wave of Locust and zombie cannon fodder in Gears 2 and L4D, and squealing with joy as I get to explore all my favourite lost underworld myths with the lovely Lara Croft. Abhinav, on the other hand is having a blast with the Prince, Elika and his donkey, Farah on the PC, even as he spends 7 hours straight hammering out 600+ swords in Fable II and getting his poor heart broken by Brothers in Arms: Hell’s Highway. Vijay seems to be in his element making Mortal Kombat and the DC universe characters beat each other silly while Jay seems hell-bent on tearing his hair out with the PC port of GTA IV. And Bobby? Well, with two broken PCs, two unused Xbox 360s and a FUBARed disc of GTA IV, he does what any sane person would do - take his tricked out Jeep out to the nearest rally track and win the damn thing. Wow!

So yeah, drop us a note or a comment telling us what kind of content you’d like to see us churn out or what craziness you’ve got planned over the weekend. Just don’t come back to us with 12 hours of sword making or 14 hours of unprotected sex in Fable II!


Demo Impressions: Tomb Raider Underworld

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After having broken many of the first details on Tomb Raider Underworld, we’ve spent many an hour just running through Legend and Anniversary again and again, waiting for the day when we’d actually get our hands dirty with the new Lara Croft experience, which is exactly what the recently released demo allowed us to do.

A lot has changed in Underworld since Lara went berserk on Amanda and ran off to stop an impending catastrophe in Legend. Old foes, greater mysteries, harder puzzles and a tougher Lara, all dutifully take their place amongst the wonderfully detailed game world rendered brilliantly by the new engine. (Also rumoured to be powering the upcoming Deus Ex 3) But it isn’t just the engine that’s managed to get an overhaul - Lara herself has gotten an extreme makeover to win the hearts of next generation gamers – sporting a firmly toned athletic “Hot Mommy” body, a much more grittier look (modelled after gymnast Alison Carroll, who takes over from Karima Adebibe) and yes, to answer the burning question, quite sensible breasts.

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First Look: Tomb Raider: Underworld

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For a series that was left practically dead after the horrifying Angel of Darkness, Tomb Raider has been revived so well by Crystal Dynamics that it’s now got people who’ve never played the games hopelessly falling in love with it. Having first taken the spunky, extremely well-endowed Lara out for a spin in 1997, and having gone back to where it all began with Anniversary, this deranged, maniacal, slack-jawed Tomb Raider nutcase has seen it all. Having made Legend and Anniversary the best damned games in the series, Crystal Dynamics looks set to pull out all the stops in the upcoming Tomb Raider: Underworld, which already has a quite a bit of fans going “Drake who?”

We sat and dug through the first preview on the PLAY magazine, and we’ve got all the dirt on Lara’s latest adventure. Directly continuing from her adventures in Legend, Tomb Raider: Underworld (as the name suggests) will see Lara explore vast labyrinthian areas around the world, in addition to doing all the monkey stuff that she does in one of the largest, lush areas seen this side of Uncharted: Drake’s Fortune. While it is not entirely sure how the story will tie in to Legend’s and all that is hinted at in Anniversary, fans might want to look closer into Lord Richard Croft’s words in Anniversary, and at the deeper connections between Jacqueline Natla and Amanda Evert (as in why do they look so much like each other and why Amanda’s operation in Bolivia has crates with Natla Technologies logos on them) to figure out where the story is heading in Underworld.

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Socialized through Gregarious 42