E-Xpress list of games for April 2010 is here at last. Besides some eagerly anticipated titles like Splinter Cell Conviction for the PC and the Xbox 360 there is the previously Xbox 360 exclusive DLC, Episodes from Liberty City, now on the PS3. PC gamers are getting a lot of love too with the immensely fun Just Cause 2 and Metro 2033. Even those feeling the pinch can look forward to picking up some great classic titles for dirt cheap prices; E-Play series is bringing out Beyond Good and Evil, Age of Empires 3 and Age of Empires Collectors Edition, all for just Rs.299.
There are a lot more bargains to snap up. Hit the jump to see the full catalog of what is on offer this April.
E-xpress Interactive already has it its kitty full with some sweet AAA titles all set to launch over the course of next few weeks, Assassin’s Creed being one of them. This hasn’t stopped them from going all out and bagging the distribution rights for couple of other titles that will set the adrenaline pumping for some and for others, a great way to live the movie they just watched.
December 2009 will be seeing the release of Avataar, the official videogame based on the movie by the same name by Academy Award winning director, James Cameron. Avataar is his first movie after the runaway success of Titanic.
Those who prefer living in the fast lane will have their thirst for speed quenched with the release of F1 2009 for the PSP and the Wii. There are no concrete Indian release date revealed yet for F1 2009 but trust us to keep you posted.
Very few games have snuck up behind me and bit my head off the way Dead Space did last year. A game that everyone had mediocre hopes for quickly became the poster child for creating an atmosphere of horror that permeated every pixel on the screen. And when videos rolled out last week about how Dead Space was originally meant to emerge on the Xbox, tongues started wagging about how the game, when made on the Wii, could actually turn out to be very interesting.
As if to answer a bunch of unvoiced questions, we get a new press release and a trailer earlier today informing us that Dead Space: Extraction is headed to the Wii sometime later this summer. While we’re not sure exactly what percentage of the trailer is in-game and what’s CG, what we’ve seen of the Xbox presentation is enough to convince me that the Wii version could definitely prove to be enough fun to crap my pants all over again.
According to the press release, Extraction is set on the Aegis VII mining colony and presumably runs parallel to the animated comics -- before the USG Ishimura shows up and events of Downfall and Dead Space play out. As the necromorph infestation spreads through the colony, players will get to use the unique motion control capabiilties of the Wiimote, combined with a first-person (yes, you read that right, first-person) perspective to take the necros apart one bloody limb at a time.
And honestly speaking, after checking out the animated comics, Downfall and having walked a mile Issac’s shoes thrice already, I just can’t wait to get on the colony and kick necro butt. The only sad part is, I just know that the poor girl is probably going to get her pretty little head lobotomized by one of them crawling Necro-creating bat-creatures at the end…
It has been a while since The ANGRY Pixel has compiled a Thursday Top Ten list. Well, we have a Thursday on hand here so what better way to make use of it then come up with a brand new list, which happens to be a list of the ten most stupid, weird decisions that the videogame giants have taken in the recent years. So while they plowed forward, brimming in confidence that their way is the right way, all we could do is watch them slack-jawed in disbelief as they happily shot themselves in the foot.
Hit the jump to have a look at what The ANGRY Pixel believes are the top ten worst decisions of this generation.
Apparently, there’s a punk band called GaGaGa SP in Japan. And apparently, they’ve teamed up with Capcom to promote Dead Rising: Chop Till You Drop on the Wii. Now I’ve no interest in punk, especially Japanese punk and one that’s promoting a game that almost made me break the disc into a thousand pieces and set them on fire, but still I just had to check this one out. With crazy ads such as the ones for Gears of War and Bioshock making their rounds in Japan (not that our ads are any less crazier or stupid!) and with nothing better to do than run through Quake IV again, I was feeling a little like taking stupid risks, so there, can you really blame me for having a boring evening? Pictures apparently are worth a thousand words and movies happen to be 24 pictures per second, so I guess there’s some sort of story to be told here, although I have a sinking feeling I already know what it is, even without the “Deadu Riiising” Engrish subtitles to help me on my way to the incinerator. On the other hand, if you feel like watching Frank West, Isabella, Adam the Clown and Jessica McBooby go completely berserk and dance around with zombies, well, knock yourself out.
It’s here!
After having talked about it countless times in the past few months, the Alone In The Dark Contest has finally shown up. Blame the delay on our lazy admins for not having it up and running much earlier. Guess we will have to go with the age-old saying that it is never too late for anything.
Participants of our Game of the Year 2007 contests would immediately feel at ease with this one. This time around, to get more and more people to jump on-board, the contest has been made much more accessible. Mind you, it is just a teaser for the things to come in the following months, so you better stay sharp.
Nintendo’s recent interest in coming to India is certainly an odd creature. Their competitors Microsoft and Sony already have themselves grounded much before anyone even uttered to think what it would be like if the big N decided to join the fray. And even then, when you consider the console market in India isn’t all that big to begin with, plus the reports of global Wii shortages this coming holiday season, and least we forget the rampant piracy scene that our country is known for – Nintendo’s decision to come to India, to reiterate, seems awfully strange. Almost strange enough to have us think, “Why even bother?”
Despite whatever concoctions may arise (whether it’s yours or mine), there’s one thing Nintendo’s official distributor Samurai-India is sure of: Nintendo is happy to be in India. Granted, we may have missed out on a few generations of monumental games hither and thither (barring the Virtual Boy, natch), but what’s important is now. Besides, hello? Virtual Console? Samurai’s head-honcho Mahesh Toshniwal also reflects upon this by bringing up the pricing choice made for the Wii and DS:
In view of [the] very high taxes in India -34% import duty/ 2% CST/ 12.5 % VAT – the price is justified. In fact, it is very difficult to maintain this price as it was calculated and fixed at a dollar-rupee exchange of RS 42.00. Today the exchange stands at 45.5.
Be sure to check out Sam’s full interview with Mahesh on the availability of first-party software and accessories.
For all those who have been lamenting about the non-availability of Nintendo Wii in India, well, here is some good news. After a couple of false starts and rumors, we can confirm that the Wii is about to be officially launched in India! Making the news even more sweeter is the fact that even the DS will be launched in tandem with the Wii!!
Samurai-India, in partnership with HCL, will be officially launching the Wii and DS on 30th September 2008. In fact, they have already unofficially started supplying the consoles to all the major electronic chains and it’s only a matter of time before we start seeing them on the store shelves. The Nintendo Wii will be priced at INR 19,990 while the Nintendo DS will be available for INR 7,990.
Samurai-India’s website is still under construction but the presence of Nintendo in the URL is more then enough to tell us that we are on the right trail. Keep watching this space as more and more information trickles in.
Editors Note: Our friends over at GamingIndians have some more interesting insight on the impending release of the two consoles. Do have a look.
Update: Samurai-India’s website is now live.
In many ways, the first Alone in the Dark game pretty much set the standard for the modern-day survival horror franchise, even if Resident Evil usually ends up taking the credit for it. Sixteen years after the original ended up scaring the bejesus out of us when we were in our teens, Eden Games, who have been consistently wowing us with racing classics like V-Rally, Need For Speed: Porsche Unleashed and Test Drive Unlimited, has been passed the torch (pun very much intended) and the resulting experience in the new Alone In The Dark happens to be one wild ride through a bed of roses. And, unfortunately, a briar patch to boot.
Alone In The Dark unfolds in the city of New York as the main man, Edward Carnby, wakes up suffering from an amnesia haze in an apartment building overlooking Central Park, around which the entire game and its mysteries are based. Saved from an untimely demise by a series of otherworldly fissures or “living scars” that tear the city apart, Ed finds himself on the run from the transformed creatures to try and figure out why he’s suddenly having such a lousy day. Along the way, Ed teams up with Sarah Flores, an art dealer who seems to have traded in the usual dress code for leather jackets and Goth thigh-high boots, as they struggle to survive until sunrise in Gehenna, formerly known as NYC.
While the story, penned by Sleepers author Lorenzo Carcaterra, isn’t as tightly wound as, say, Silent Hill 2: Restless Dreams, it serves as a highly engaging transport for the game’s mechanic and all the conspiracy theories surrounding Central Park – enough to make players at least want to do a decent amount of digging online. What’s confusing, however, is whether this game is actually some sort of a sequel to the original, having transported Carnby straight from 1938 to 2008 after his adventures in the Derceto mansion – a fact borne out by the Central Park EMT’s comments and the not-so-lucid endings to the game. Thankfully, the method of telling the story takes a huge deal of stress and implausibility out of actually doing it, by resorting to a DVD-style system that allows players to skip to any of the eight episodes (split across multiple scenes) that make up the storyline, in addition to rewinding or fast forwarding the game to replay a section in another way or skip one that’s causing a receding hairline.
Yes, we know. We’ve all heard things both good and bad about the new Alone in the Dark game, but the only way you’re really going to find out about it is if you play it for yourself. Which is exactly what three of our lucky winners will get to do, thanks to the Alone in the Dark contest that we’re running with Milestone Interactive.
Watch this space for our multiplatform reviews and comparisons of Alone in the Dark coming soon, along with one of our devilishly devious trademark Flash puzzles and you could win a copy of the game for the PC, Xbox 360 or the Wii. Be afraid, be very afraid. Of our puzzle, that is.

