How do you get to Carnegie Hall? Practice, practice, practice! And if that fails, an inexpensive GPS, Google Maps and front-row tickets could probably do wonders. But how do you get to Jaspreet Bindra, the man holding all the strings to Microsoft India’s Entertainment & Devices Division? Well, after trying for over four months through the usual PR channels, we finally decided to use my Xbox MVP status to try and spend some quality time with the newly appointed Country Manager and ask some really hard hitting questions that were just burning to be answered. So, last Wednesday, with a lot of help from the absolutely adorable Abhishek Kant – Community Program Manager for Microsoft India – we managed to burn up the telephone wires for the better part of an hour with the warm and very approachable Jaspreet and the Assistant Product Manager for the Xbox 360 – Sanjoy John, getting down to brass tacks about the Xbox 360 and the Games for Windows platforms in India.
We were originally supposed to schedule a video interview with him sometime next week, but with Vijay and Reggie rowing the slave galleon pretty hard next week (not to mention how every spare moment in Vijay’s life is now spent playing Gollum And Its Precious with his Leader Class Bulkhead action figure), we decided we’ll just roll with what we have for now and do the video interview when the stars are aligned just right. One note about the following interview, when you see text marked out in italics like this, that’s just me inserting my thoughts on what’s being said or just being the kooky klass klown. Consider yourself warned.
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And the information just pours in.. Barely hours after the E3 announcement that Gears of War will be coming to the PC this September, Microsoft has gone all out to promote the game with a slew of new details. Here’s all the official information straight from the horse’s mouth. Yes, you heard right, I said DirectX 10! So you can bet your bottom that the PC version will stomp all over the Xbox 360 when it comes to visuals, and thanks to the new content, even Xbox 360 owners who were simply looking at a better looking port job with Lost Planet last month now have a reason to pick this up for their PCs as well.
Check out more features, the first PC screenshots, the PC video and the larger box shot after the jump.
Could this even be possible? Well, that’s what Cody Brocious’ ALKY PROJECT would have us believe. According to Cody, who’s a “19 year old software reverse-engineer” in San Diego, California, it could soon be possible to play all your DirectX 10 games without necessarily having to upgrade to Microsoft’s shiny new OS, Windows Vista.
Considering how the DirectX 10 API is exclusive to the new OS, Microsoft has explicitly said that if you want to play a DX10 game in all it’s graphic richness, you’d need to get yourself a nice big DX10 card and then fork over the dough to get yourself onto the Vista bandwagon. Unfortunately, Vista isn’t all that it was touted to be. Even though there are lots of newsitems flying around the web about how Microsoft is retiring Windows XP sometime late next year, a lot of us haven’t really seen the benefits of jumping from a stable gaming platform to one that is yet to prove itself indispensable, especially considering how the 64-bit version of the OS causes more problems than it fixes, which sucks especially if you’ve forked over hard earned money for a spanking new quad-core 64-bit QX6700/8800 GTX SLi/Windows Vista Ultimate x64 rig to take advantage of the OS’ 64-bit/multiprocessing improvements.


